commit 1e4be7ba8ddee21bccdcd8e04ee0a37f5f65d1e7 Author: Patrick Nueser Date: Fri Jun 28 15:30:44 2024 +0200 hyper space diff --git a/.gitattributes b/.gitattributes new file mode 100644 index 0000000..8ad74f7 --- /dev/null +++ b/.gitattributes @@ -0,0 +1,2 @@ +# Normalize EOL for all files that Git considers text files. +* text=auto eol=lf diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..4709183 --- /dev/null +++ b/.gitignore @@ -0,0 +1,2 @@ +# Godot 4+ specific ignores +.godot/ diff --git a/assets/Effects/Explosion (16 x 16).png b/assets/Effects/Explosion (16 x 16).png new file mode 100644 index 0000000..39b91c3 Binary files /dev/null and b/assets/Effects/Explosion (16 x 16).png differ diff --git a/assets/Effects/Explosion (16 x 16).png.import b/assets/Effects/Explosion (16 x 16).png.import new file mode 100644 index 0000000..a937146 --- /dev/null +++ b/assets/Effects/Explosion (16 x 16).png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" 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diff --git a/assets/UI objects/START (48 x 8).png b/assets/UI objects/START (48 x 8).png new file mode 100644 index 0000000..6e19bac Binary files /dev/null and b/assets/UI objects/START (48 x 8).png differ diff --git a/assets/UI objects/START (48 x 8).png.import b/assets/UI objects/START (48 x 8).png.import new file mode 100644 index 0000000..2d53255 --- /dev/null +++ b/assets/UI objects/START (48 x 8).png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dwr1n1387fvel" +path="res://.godot/imported/START (48 x 8).png-b6fa4845d6c3565bc6864c8e01193c6b.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/UI objects/START (48 x 8).png" +dest_files=["res://.godot/imported/START (48 x 8).png-b6fa4845d6c3565bc6864c8e01193c6b.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false 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+importer="texture" +type="CompressedTexture2D" +uid="uid://cl57s76eyq8e6" +path="res://.godot/imported/bar_foreground.png-97614e3ef89da55c7aa8056048615598.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/UI objects/bar_foreground.png" +dest_files=["res://.godot/imported/bar_foreground.png-97614e3ef89da55c7aa8056048615598.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/bullet/bullet.gd b/bullet/bullet.gd new file mode 100644 index 0000000..119baee --- /dev/null +++ b/bullet/bullet.gd @@ -0,0 +1,19 @@ +extends Area2D + +@export var speed = -250 + +func start(pos): + position = pos + +func _process(delta): + position.y += speed * delta + + +func _on_area_entered(area): + if area.is_in_group("enemies"): + area.explode() + queue_free() + + +func _on_visible_on_screen_notifier_2d_screen_exited(): + queue_free() # Replace with function body. diff --git a/bullet/bullet.tscn b/bullet/bullet.tscn new file mode 100644 index 0000000..158671b --- /dev/null +++ b/bullet/bullet.tscn @@ -0,0 +1,22 @@ +[gd_scene load_steps=4 format=3 uid="uid://bts6qcq761ji2"] + +[ext_resource type="Texture2D" uid="uid://7girakt7lpra" path="res://assets/Projectiles/Player_charged_beam (16 x 16).png" id="1_buxg7"] +[ext_resource type="Script" path="res://bullet/bullet.gd" id="1_mfone"] + +[sub_resource type="RectangleShape2D" id="RectangleShape2D_px3ut"] +size = Vector2(12, 12) + +[node name="Bullet" type="Area2D"] +script = ExtResource("1_mfone") + +[node name="Sprite2D" type="Sprite2D" parent="."] +texture = ExtResource("1_buxg7") +hframes = 2 + +[node name="CollisionShape2DLeft" type="CollisionShape2D" parent="."] +shape = SubResource("RectangleShape2D_px3ut") + +[node name="VisibleOnScreenNotifier2D" type="VisibleOnScreenNotifier2D" parent="."] + +[connection signal="area_entered" from="." to="." method="_on_area_entered"] +[connection signal="screen_exited" from="VisibleOnScreenNotifier2D" to="." method="_on_visible_on_screen_notifier_2d_screen_exited"] diff --git a/enemy/enemy.gd b/enemy/enemy.gd new file mode 100644 index 0000000..9aff5aa --- /dev/null +++ b/enemy/enemy.gd @@ -0,0 +1,46 @@ +extends Area2D + +signal died + +var start_pos = Vector2.ZERO +var speed = 0 + +var bullet_scene = preload("res://enemy_bullet/enemy_bullet.tscn") + +@onready var screensize = get_viewport_rect().size + +func start(pos): + speed = 0 + position = Vector2(pos.x, -pos.y) + start_pos = pos + await get_tree().create_timer(randf_range(0.25, 0.55)).timeout + var tween = create_tween().set_trans(Tween.TRANS_BACK) + tween.tween_property(self, "position:y", start_pos.y, 1.4) + await tween.finished + $MoveTimer.wait_time = randf_range(5, 20) + $MoveTimer.start() + $ShootTimer.wait_time = randf_range(4, 20) + $ShootTimer.start() + +func explode(): + speed = 0 + $AnimationPlayer.play("explode") + set_deferred("monitoring", false) + died.emit(5) + await $AnimationPlayer.animation_finished + queue_free() + +func _process(delta): + position.y += speed * delta + if position.y > screensize.y + 32: + start(start_pos) + +func _on_move_timer_timeout(): + speed = randf_range(75, 100) + +func _on_shoot_timer_timeout(): + var b = bullet_scene.instantiate() + get_tree().root.add_child(b) + b.start(position) + $ShootTimer.wait_time = randf_range(4, 20) + $ShootTimer.start() diff --git a/enemy/enemy.tscn b/enemy/enemy.tscn new file mode 100644 index 0000000..a926087 --- /dev/null +++ b/enemy/enemy.tscn @@ -0,0 +1,162 @@ +[gd_scene load_steps=9 format=3 uid="uid://u30xbqx1txm"] + +[ext_resource type="Script" path="res://enemy/enemy.gd" id="1_1a4e0"] +[ext_resource type="Texture2D" uid="uid://dxs8nh8w0hl4r" path="res://assets/Enemies/Bon_Bon (16 x 16).png" id="1_cy4xy"] +[ext_resource type="Texture2D" uid="uid://c34rv3eisv5gk" path="res://assets/Effects/Explosion (16 x 16).png" id="1_mobcm"] + +[sub_resource type="RectangleShape2D" id="RectangleShape2D_bvs7u"] +size = Vector2(2.8, 1.6) + +[sub_resource type="Animation" id="Animation_bwcbs"] +resource_name = "bounce" +loop_mode = 1 +step = 0.05 +tracks/0/type = "value" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath("ship:frame") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/keys = { +"times": PackedFloat32Array(0, 0.1, 0.2, 0.3, 0.35), +"transitions": PackedFloat32Array(1, 1, 1, 1, 1), +"update": 1, +"values": [2, 1, 0, 3, 0] +} +tracks/1/type = "value" +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/path = NodePath("ship:texture") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 1, +"values": [ExtResource("1_cy4xy")] +} +tracks/2/type = "value" +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/path = NodePath("ship:hframes") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 1, +"values": [4] +} + +[sub_resource type="Animation" id="Animation_n8avp"] +length = 0.001 +tracks/0/type = "value" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath("ship:frame") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 1, +"values": [0] +} +tracks/1/type = "value" +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/path = NodePath("ship:texture") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 1, +"values": [ExtResource("1_cy4xy")] +} +tracks/2/type = "value" +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/path = NodePath("ship:hframes") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 1, +"values": [4] +} + +[sub_resource type="Animation" id="Animation_mxmxa"] +resource_name = "explode" +length = 0.5 +tracks/0/type = "value" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath("ship:texture") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 1, +"values": [ExtResource("1_mobcm")] +} +tracks/1/type = "value" +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/path = NodePath("ship:hframes") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 1, +"values": [6] +} +tracks/2/type = "value" +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/path = NodePath("ship:frame") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/keys = { +"times": PackedFloat32Array(0, 0.1, 0.2, 0.3, 0.4, 0.5), +"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1), +"update": 1, +"values": [0, 1, 2, 3, 4, 5] +} + +[sub_resource type="AnimationLibrary" id="AnimationLibrary_tma75"] +_data = { +"RESET": SubResource("Animation_n8avp"), +"bounce": SubResource("Animation_bwcbs"), +"explode": SubResource("Animation_mxmxa") +} + +[node name="enemy" type="Area2D" groups=["enemies"]] +script = ExtResource("1_1a4e0") + +[node name="ship" type="Sprite2D" parent="."] +texture = ExtResource("1_cy4xy") +hframes = 4 + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] +position = Vector2(0, -7.15256e-07) +scale = Vector2(5, 5.03082) +shape = SubResource("RectangleShape2D_bvs7u") + +[node name="AnimationPlayer" type="AnimationPlayer" parent="."] +libraries = { +"": SubResource("AnimationLibrary_tma75") +} +autoplay = "bounce" + +[node name="MoveTimer" type="Timer" parent="."] +one_shot = true + +[node name="ShootTimer" type="Timer" parent="."] +one_shot = true + +[connection signal="timeout" from="MoveTimer" to="." method="_on_move_timer_timeout"] +[connection signal="timeout" from="ShootTimer" to="." method="_on_shoot_timer_timeout"] diff --git a/enemy_bullet/enemy_bullet.gd b/enemy_bullet/enemy_bullet.gd new file mode 100644 index 0000000..346474d --- /dev/null +++ b/enemy_bullet/enemy_bullet.gd @@ -0,0 +1,19 @@ +extends Area2D + +@export var speed = 150 + +func start(pos): + position = pos + +func _process(delta): + position.y += speed * delta + + +func _on_visible_on_screen_notifier_2d_screen_exited(): + queue_free() # Replace with function body. + + +func _on_area_entered(area): + if area.name == "Player": + queue_free() + area.shield -= 1 diff --git a/enemy_bullet/enemy_bullet.tscn b/enemy_bullet/enemy_bullet.tscn new file mode 100644 index 0000000..bbdc026 --- /dev/null +++ b/enemy_bullet/enemy_bullet.tscn @@ -0,0 +1,22 @@ +[gd_scene load_steps=4 format=3 uid="uid://cd4vk0l8luwvx"] + +[ext_resource type="Texture2D" uid="uid://dkbhiir1v8nq1" path="res://assets/Projectiles/Enemy_projectile (16 x 16).png" id="1_wjdji"] +[ext_resource type="Script" path="res://enemy_bullet/enemy_bullet.gd" id="1_y73ek"] + +[sub_resource type="CircleShape2D" id="CircleShape2D_4410i"] +radius = 3.0 + +[node name="enemy_bullet" type="Area2D"] +script = ExtResource("1_y73ek") + +[node name="Sprite2D" type="Sprite2D" parent="."] +texture = ExtResource("1_wjdji") +hframes = 4 + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] +shape = SubResource("CircleShape2D_4410i") + +[node name="VisibleOnScreenNotifier2D" type="VisibleOnScreenNotifier2D" parent="."] + +[connection signal="area_entered" from="." to="." method="_on_area_entered"] +[connection signal="screen_exited" from="VisibleOnScreenNotifier2D" to="." method="_on_visible_on_screen_notifier_2d_screen_exited"] diff --git a/main/main.gd b/main/main.gd new file mode 100644 index 0000000..5c75887 --- /dev/null +++ b/main/main.gd @@ -0,0 +1,51 @@ +extends Node2D + +@onready var start_button = $CanvasLayer/CenterContainer/Start +@onready var game_over = $CanvasLayer/CenterContainer/GameOver + +var enemy: PackedScene = preload("res://enemy/enemy.tscn") +var score: int = 0 +var enemies_count: int = 0 + +func _ready(): + game_over.hide() + start_button.show() + +func new_game(): + score = 0 + $CanvasLayer/UI.update_score(score) + $Player.start() + spawn_enemies() + +func spawn_enemies(): + for x in range(9): + for y in range(3): + var e = enemy.instantiate() + var pos = Vector2(x * (16 + 8) + 24, 16 * 4 + y * 16) + add_child(e) + e.start(pos) + e.died.connect(_on_enemy_died) + +func _on_enemy_died(value): + score += value + $CanvasLayer/UI.update_score(score) + +func _on_start_pressed(): + start_button.hide() + new_game() + +func _on_player_died(): + get_tree().call_group("enemies", "queue_free") + game_over.show() + await get_tree().create_timer(2).timeout + game_over.hide() + start_button.show() + + +func _on_child_entered_tree(node): + if node.is_in_group("enemies"): + enemies_count += 1 + +func _on_child_exiting_tree(node): + if node.is_in_group("enemies"): + enemies_count -= 1 diff --git a/main/main.tscn b/main/main.tscn new file mode 100644 index 0000000..236066b --- /dev/null +++ b/main/main.tscn @@ -0,0 +1,91 @@ +[gd_scene load_steps=10 format=3 uid="uid://ch7v0qydi26a4"] + +[ext_resource type="Script" path="res://main/main.gd" id="1_1ejc6"] +[ext_resource type="Texture2D" uid="uid://cd2w7gbytga05" path="res://assets/Space_BG (2 frames) (64 x 64).png" id="1_jkmwa"] +[ext_resource type="PackedScene" uid="uid://bp5q1dm5nm1q7" path="res://player/player.tscn" id="2_bnyct"] +[ext_resource type="Texture2D" uid="uid://dwr1n1387fvel" path="res://assets/UI objects/START (48 x 8).png" id="3_ib0lp"] +[ext_resource type="Texture2D" uid="uid://3yqtv6s02201" path="res://assets/UI objects/GAME_OVER (72 x 8).png" id="4_6ors6"] +[ext_resource type="PackedScene" uid="uid://c78q4a2j7gjow" path="res://ui/ui.tscn" id="4_fs4vk"] + +[sub_resource type="Animation" id="Animation_g3nlb"] +resource_name = "bg" +length = 2.0 +loop_mode = 1 +tracks/0/type = "value" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath("background:region_rect") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/keys = { +"times": PackedFloat32Array(0, 2), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [Rect2(2.08165e-12, 2.08165e-12, 240, 320), Rect2(2.08165e-12, 64, 240, 320)] +} + +[sub_resource type="Animation" id="Animation_bhcu2"] +length = 0.001 +tracks/0/type = "value" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath("background:region_rect") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [Rect2(2.08165e-12, 2.08165e-12, 240, 320)] +} + +[sub_resource type="AnimationLibrary" id="AnimationLibrary_1ooqy"] +_data = { +"RESET": SubResource("Animation_bhcu2"), +"bg": SubResource("Animation_g3nlb") +} + +[node name="main" type="Node2D"] +script = ExtResource("1_1ejc6") + +[node name="CanvasLayer" type="CanvasLayer" parent="."] + +[node name="UI" parent="CanvasLayer" instance=ExtResource("4_fs4vk")] + +[node name="CenterContainer" type="CenterContainer" parent="CanvasLayer"] +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 + +[node name="Start" type="TextureButton" parent="CanvasLayer/CenterContainer"] +layout_mode = 2 +texture_normal = ExtResource("3_ib0lp") + +[node name="GameOver" type="TextureRect" parent="CanvasLayer/CenterContainer"] +layout_mode = 2 +texture = ExtResource("4_6ors6") + +[node name="background" type="Sprite2D" parent="."] +texture_repeat = 2 +position = Vector2(1, 0) +texture = ExtResource("1_jkmwa") +centered = false +region_enabled = true +region_rect = Rect2(2.08165e-12, 2.08165e-12, 240, 320) + +[node name="Player" parent="." instance=ExtResource("2_bnyct")] + +[node name="AnimationPlayer" type="AnimationPlayer" parent="."] +libraries = { +"": SubResource("AnimationLibrary_1ooqy") +} +autoplay = "bg" + +[connection signal="child_entered_tree" from="." to="." method="_on_child_entered_tree"] +[connection signal="child_exiting_tree" from="." to="." method="_on_child_exiting_tree"] +[connection signal="pressed" from="CanvasLayer/CenterContainer/Start" to="." method="_on_start_pressed"] +[connection signal="area_entered" from="Player" to="." method="_on_player_area_entered"] +[connection signal="died" from="Player" to="." method="_on_player_died"] +[connection signal="shield_changed" from="Player" to="CanvasLayer/UI" method="update_shield"] diff --git a/player/player.gd b/player/player.gd new file mode 100644 index 0000000..48df37f --- /dev/null +++ b/player/player.gd @@ -0,0 +1,76 @@ +extends Area2D + +signal died +signal shield_changed + +@onready var screensize = get_viewport_rect().size + +@export var speed = 150 +@export var cooldown = 0.25 +@export var bullet_scene: PackedScene + +@export var max_shield = 10 + +var shield = max_shield: + set = set_shield + +var can_shoot = true + +func _ready(): + start() + +func _process(delta): + var input = Input.get_vector("left", "right", "up", "down") + if input.x > 0: + $Ship.frame = 2 + $Ship/Boosters.animation = "right" + elif input.x < 0: + $Ship.frame = 0 + $Ship/Boosters.animation = "left" + else: + $Ship.frame = 1 + $Ship/Boosters.animation = "forward" + position += input * speed * delta + position = position.clamp(Vector2(8, 8), screensize-Vector2(8, 8)) + + if Input.is_action_pressed("shoot"): + shoot() + +func start(): + show() + shield = max_shield + position = Vector2(screensize.x / 2, screensize.y - 64) + $GunCooldown.wait_time = cooldown + +func shoot(): + if not can_shoot: + return + can_shoot = false + $GunCooldown.start() + var b = bullet_scene.instantiate() + get_tree().root.add_child(b) + b.start(position + Vector2(0, -8)) + +func set_shield(value): + shield = min(max_shield, value) + shield_changed.emit(max_shield, shield) + if shield <= 0: + hide() + died.emit() + +func _on_gun_cooldown_timeout(): + can_shoot = true + + + +func _on_player_area_entered(area): + if area.is_in_group("enemies"): + area.explode() + shield -= max_shield / 2 # Replace with function body. + + +func _on_area_entered(area): + if area.is_in_group("enemies"): + area.explode() + shield -= max_shield / 2 # Replace with function body. + diff --git a/player/player.tscn b/player/player.tscn new file mode 100644 index 0000000..7d7705d --- /dev/null +++ b/player/player.tscn @@ -0,0 +1,95 @@ +[gd_scene load_steps=15 format=3 uid="uid://bp5q1dm5nm1q7"] + +[ext_resource type="Texture2D" uid="uid://bhigo5rya0wic" path="res://assets/Player ship/Player_ship (16 x 16).png" id="1_jhnuv"] +[ext_resource type="Script" path="res://player/player.gd" id="1_s8ptw"] +[ext_resource type="PackedScene" uid="uid://bts6qcq761ji2" path="res://bullet/bullet.tscn" id="2_rlc4m"] +[ext_resource type="Texture2D" uid="uid://c2v2u7s7r8qsa" path="res://assets/Player ship/Boosters (16 x 16).png" id="3_4r7rv"] +[ext_resource type="Texture2D" uid="uid://dlj1rn2xxgyj2" path="res://assets/Player ship/Boosters_left (16 x 16).png" id="4_a5ggp"] +[ext_resource type="Texture2D" uid="uid://bha3rynxwdueg" path="res://assets/Player ship/Boosters_right (16 x 16).png" id="5_txrj4"] + +[sub_resource type="AtlasTexture" id="AtlasTexture_0v0l2"] +atlas = ExtResource("3_4r7rv") +region = Rect2(0, 0, 16, 16) + +[sub_resource type="AtlasTexture" id="AtlasTexture_r8out"] +atlas = ExtResource("3_4r7rv") +region = Rect2(16, 0, 16, 16) + +[sub_resource type="AtlasTexture" id="AtlasTexture_vyuqh"] +atlas = ExtResource("4_a5ggp") +region = Rect2(0, 0, 16, 16) + +[sub_resource type="AtlasTexture" id="AtlasTexture_aeky0"] +atlas = ExtResource("4_a5ggp") +region = Rect2(16, 0, 16, 16) + +[sub_resource type="AtlasTexture" id="AtlasTexture_822yu"] +atlas = ExtResource("5_txrj4") +region = Rect2(0, 0, 16, 16) + +[sub_resource type="AtlasTexture" id="AtlasTexture_uauq2"] +atlas = ExtResource("5_txrj4") +region = Rect2(16, 0, 16, 16) + +[sub_resource type="SpriteFrames" id="SpriteFrames_dfu82"] +animations = [{ +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_0v0l2") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_r8out") +}], +"loop": true, +"name": &"forward", +"speed": 12.0 +}, { +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_vyuqh") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_aeky0") +}], +"loop": true, +"name": &"left", +"speed": 12.0 +}, { +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_822yu") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_uauq2") +}], +"loop": true, +"name": &"right", +"speed": 5.0 +}] + +[sub_resource type="CircleShape2D" id="CircleShape2D_t7btk"] +radius = 8.0 + +[node name="Player" type="Area2D"] +script = ExtResource("1_s8ptw") +bullet_scene = ExtResource("2_rlc4m") + +[node name="Ship" type="Sprite2D" parent="."] +texture = ExtResource("1_jhnuv") +hframes = 3 +frame = 1 + +[node name="Boosters" type="AnimatedSprite2D" parent="Ship"] +position = Vector2(0, 15) +sprite_frames = SubResource("SpriteFrames_dfu82") +animation = &"forward" +autoplay = "forward" + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] +shape = SubResource("CircleShape2D_t7btk") + +[node name="GunCooldown" type="Timer" parent="."] +one_shot = true + +[connection signal="area_entered" from="." to="." method="_on_area_entered"] +[connection signal="timeout" from="GunCooldown" to="." method="_on_gun_cooldown_timeout"] diff --git a/project.godot b/project.godot new file mode 100644 index 0000000..5a4f76a --- /dev/null +++ b/project.godot @@ -0,0 +1,64 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + +config_version=5 + +[application] + +config/name="HyperSpace" +run/main_scene="res://player/player.tscn" +config/features=PackedStringArray("4.2", "Mobile") + +[autoload] + +GameManager="*res://singletons/game_manager.gd" + +[display] + +window/size/viewport_width=240 +window/size/viewport_height=320 +window/size/window_width_override=480 +window/size/window_height_override=640 +window/stretch/mode="canvas_items" + +[input] + +left={ +"deadzone": 0.5, +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"key_label":0,"unicode":0,"echo":false,"script":null) +] +} +right={ +"deadzone": 0.5, +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"key_label":0,"unicode":0,"echo":false,"script":null) +] +} +up={ +"deadzone": 0.5, +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"key_label":0,"unicode":0,"echo":false,"script":null) +] +} +down={ +"deadzone": 0.5, +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"key_label":0,"unicode":0,"echo":false,"script":null) +] +} +shoot={ +"deadzone": 0.5, +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"echo":false,"script":null) +] +} + +[rendering] + +textures/canvas_textures/default_texture_filter=0 +renderer/rendering_method="mobile" diff --git a/score_counter/score_counter.gd b/score_counter/score_counter.gd new file mode 100644 index 0000000..aeeb631 --- /dev/null +++ b/score_counter/score_counter.gd @@ -0,0 +1,20 @@ +extends HBoxContainer + +var digit_coords = { + 1: Vector2(0, 0), + 2: Vector2(8, 0), + 3: Vector2(16, 0), + 4: Vector2(24, 0), + 5: Vector2(32, 0), + 6: Vector2(0, 8), + 7: Vector2(8, 8), + 8: Vector2(16, 8), + 9: Vector2(24, 8), + 0: Vector2(32, 8) +} + +func display_digits(n): + var s = "%08d" % n + for i in 8: + get_child(i).texture.region = Rect2(digit_coords[int(s[i])], + Vector2(8, 8)) diff --git a/score_counter/score_counter.tscn b/score_counter/score_counter.tscn new file mode 100644 index 0000000..072cee8 --- /dev/null +++ b/score_counter/score_counter.tscn @@ -0,0 +1,103 @@ +[gd_scene load_steps=13 format=3 uid="uid://csdfxrgu1qmd5"] + +[ext_resource type="Script" path="res://score_counter/score_counter.gd" id="1_8d4cn"] +[ext_resource type="Texture2D" uid="uid://dq5w04k1dvsx7" path="res://assets/UI objects/Number_font (8 x 8).png" id="1_yrwju"] + +[sub_resource type="AtlasTexture" id="AtlasTexture_jhns6"] +atlas = ExtResource("1_yrwju") +region = Rect2(32, 8, 8, 8) + +[sub_resource type="AtlasTexture" id="AtlasTexture_o00fo"] +atlas = ExtResource("1_yrwju") +region = Rect2(32, 8, 8, 8) + +[sub_resource type="AtlasTexture" id="AtlasTexture_55rno"] +atlas = ExtResource("1_yrwju") +region = Rect2(32, 8, 8, 8) + +[sub_resource type="AtlasTexture" id="AtlasTexture_7rjkr"] +atlas = ExtResource("1_yrwju") +region = Rect2(32, 8, 8, 8) + +[sub_resource type="AtlasTexture" id="AtlasTexture_f671c"] +atlas = ExtResource("1_yrwju") +region = Rect2(32, 8, 8, 8) + +[sub_resource type="AtlasTexture" id="AtlasTexture_e6aeh"] +atlas = ExtResource("1_yrwju") +region = Rect2(32, 8, 8, 8) + +[sub_resource type="AtlasTexture" id="AtlasTexture_5vge4"] +atlas = ExtResource("1_yrwju") +region = Rect2(32, 8, 8, 8) + +[sub_resource type="AtlasTexture" id="AtlasTexture_pl1ts"] +atlas = ExtResource("1_yrwju") +region = Rect2(32, 8, 8, 8) + +[sub_resource type="AtlasTexture" id="AtlasTexture_8l445"] +atlas = ExtResource("1_yrwju") +region = Rect2(32, 8, 8, 8) + +[sub_resource type="AtlasTexture" id="AtlasTexture_xkrqf"] +atlas = ExtResource("1_yrwju") +region = Rect2(32, 8, 8, 8) + +[node name="ScoreCounter" type="HBoxContainer"] +anchors_preset = 10 +anchor_right = 1.0 +offset_bottom = 8.0 +grow_horizontal = 2 +size_flags_horizontal = 8 +theme_override_constants/separation = 0 +script = ExtResource("1_8d4cn") + +[node name="Digit0" type="TextureRect" parent="."] +layout_mode = 2 +texture = SubResource("AtlasTexture_jhns6") +stretch_mode = 5 + +[node name="Digit1" type="TextureRect" parent="."] +layout_mode = 2 +texture = SubResource("AtlasTexture_o00fo") +stretch_mode = 5 + +[node name="Digit2" type="TextureRect" parent="."] +layout_mode = 2 +texture = SubResource("AtlasTexture_55rno") +stretch_mode = 5 + +[node name="Digit3" type="TextureRect" parent="."] +layout_mode = 2 +texture = SubResource("AtlasTexture_7rjkr") +stretch_mode = 5 + +[node name="Digit4" type="TextureRect" parent="."] +layout_mode = 2 +texture = SubResource("AtlasTexture_f671c") +stretch_mode = 5 + +[node name="Digit5" type="TextureRect" parent="."] +layout_mode = 2 +texture = SubResource("AtlasTexture_e6aeh") +stretch_mode = 5 + +[node name="Digit6" type="TextureRect" parent="."] +layout_mode = 2 +texture = SubResource("AtlasTexture_5vge4") +stretch_mode = 5 + +[node name="Digit7" type="TextureRect" parent="."] +layout_mode = 2 +texture = SubResource("AtlasTexture_pl1ts") +stretch_mode = 5 + +[node name="Digit8" type="TextureRect" parent="."] +layout_mode = 2 +texture = SubResource("AtlasTexture_8l445") +stretch_mode = 5 + +[node name="Digit9" type="TextureRect" parent="."] +layout_mode = 2 +texture = SubResource("AtlasTexture_xkrqf") +stretch_mode = 5 diff --git a/singletons/game_manager.gd b/singletons/game_manager.gd new file mode 100644 index 0000000..cf3e056 --- /dev/null +++ b/singletons/game_manager.gd @@ -0,0 +1,16 @@ +extends Node + +var enemy: PackedScene = preload("res://enemy/enemy.tscn") +var score: int = 0; + +func spawn_enemies(): + for x in range(9): + for y in range(3): + var e = enemy.instantiate() + var pos = Vector2(x * (16 + 8) + 24, 16 * 4 + y * 16) + add_child(e) + e.start(pos) + e.died.connect(_on_enemy_died) + +func _on_enemy_died(value): + score += value diff --git a/ui/ui.gd b/ui/ui.gd new file mode 100644 index 0000000..35cf6fb --- /dev/null +++ b/ui/ui.gd @@ -0,0 +1,11 @@ +extends MarginContainer + +@onready var shield_bar = $HBoxContainer/ShieldBar +@onready var score_counter = $HBoxContainer/ScoreCounter + +func update_score(value): + score_counter.display_digits(value) + +func update_shield(max_value, value): + shield_bar.max_value = max_value + shield_bar.value = value diff --git a/ui/ui.tscn b/ui/ui.tscn new file mode 100644 index 0000000..030ef11 --- /dev/null +++ b/ui/ui.tscn @@ -0,0 +1,37 @@ +[gd_scene load_steps=5 format=3 uid="uid://c78q4a2j7gjow"] + +[ext_resource type="Script" path="res://ui/ui.gd" id="1_nfyhk"] +[ext_resource type="Texture2D" uid="uid://bufp3nx5nbfac" path="res://assets/UI objects/bar_background.png" id="1_p1vxi"] +[ext_resource type="Texture2D" uid="uid://cl57s76eyq8e6" path="res://assets/UI objects/bar_foreground.png" id="2_ioryv"] +[ext_resource type="PackedScene" uid="uid://csdfxrgu1qmd5" path="res://score_counter/score_counter.tscn" id="4_wngna"] + +[node name="UI" type="MarginContainer"] +anchors_preset = 10 +anchor_right = 1.0 +offset_bottom = 20.0 +grow_horizontal = 2 +size_flags_horizontal = 0 +size_flags_vertical = 4 +theme_override_constants/margin_left = 10 +theme_override_constants/margin_top = 10 +theme_override_constants/margin_right = 10 +theme_override_constants/margin_bottom = 10 +script = ExtResource("1_nfyhk") + +[node name="HBoxContainer" type="HBoxContainer" parent="."] +layout_mode = 2 + +[node name="ShieldBar" type="TextureProgressBar" parent="HBoxContainer"] +custom_minimum_size = Vector2(80, 16) +layout_mode = 2 +value = 100.0 +nine_patch_stretch = true +stretch_margin_left = 3 +stretch_margin_top = 3 +stretch_margin_right = 3 +stretch_margin_bottom = 3 +texture_under = ExtResource("1_p1vxi") +texture_progress = ExtResource("2_ioryv") + +[node name="ScoreCounter" parent="HBoxContainer" instance=ExtResource("4_wngna")] +layout_mode = 2