[gd_scene load_steps=8 format=3 uid="uid://c6h48t3c4xja"] [ext_resource type="Texture2D" uid="uid://dblif3743kgka" path="res://assets/ships/ships_human_1.png" id="1_2i5ry"] [ext_resource type="Script" path="res://player/player.gd" id="1_sh380"] [sub_resource type="CircleShape2D" id="CircleShape2D_3fimp"] radius = 14.0 [sub_resource type="Animation" id="Animation_qjn2v"] resource_name = "fly" length = 0.2 loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.1), "transitions": PackedFloat32Array(1, 1), "update": 1, "values": [0, 1] } [sub_resource type="Animation" id="Animation_w83h7"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [0] } [sub_resource type="Animation" id="Animation_bctg6"] resource_name = "turn" length = 0.2 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.1), "transitions": PackedFloat32Array(1, 1), "update": 1, "values": [2, 3] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_6dw4b"] _data = { "RESET": SubResource("Animation_w83h7"), "fly": SubResource("Animation_qjn2v"), "turn": SubResource("Animation_bctg6") } [node name="Player" type="Area2D"] script = ExtResource("1_sh380") [node name="Sprite2D" type="Sprite2D" parent="."] texture = ExtResource("1_2i5ry") hframes = 4 [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("CircleShape2D_3fimp") [node name="AnimationPlayer" type="AnimationPlayer" parent="."] libraries = { "": SubResource("AnimationLibrary_6dw4b") } autoplay = "fly"