[gd_scene load_steps=4 format=3 uid="uid://bts6qcq761ji2"] [ext_resource type="Texture2D" uid="uid://7girakt7lpra" path="res://assets/Projectiles/Player_charged_beam (16 x 16).png" id="1_buxg7"] [ext_resource type="Script" path="res://bullet/bullet.gd" id="1_mfone"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_px3ut"] size = Vector2(12, 12) [node name="Bullet" type="Area2D"] script = ExtResource("1_mfone") [node name="Sprite2D" type="Sprite2D" parent="."] texture = ExtResource("1_buxg7") hframes = 2 [node name="CollisionShape2DLeft" type="CollisionShape2D" parent="."] shape = SubResource("RectangleShape2D_px3ut") [node name="VisibleOnScreenNotifier2D" type="VisibleOnScreenNotifier2D" parent="."] [connection signal="area_entered" from="." to="." method="_on_area_entered"] [connection signal="screen_exited" from="VisibleOnScreenNotifier2D" to="." method="_on_visible_on_screen_notifier_2d_screen_exited"]