[gd_scene load_steps=15 format=3 uid="uid://bp5q1dm5nm1q7"] [ext_resource type="Texture2D" uid="uid://bhigo5rya0wic" path="res://assets/Player ship/Player_ship (16 x 16).png" id="1_jhnuv"] [ext_resource type="Script" path="res://player/player.gd" id="1_s8ptw"] [ext_resource type="PackedScene" uid="uid://bts6qcq761ji2" path="res://bullet/bullet.tscn" id="2_rlc4m"] [ext_resource type="Texture2D" uid="uid://c2v2u7s7r8qsa" path="res://assets/Player ship/Boosters (16 x 16).png" id="3_4r7rv"] [ext_resource type="Texture2D" uid="uid://dlj1rn2xxgyj2" path="res://assets/Player ship/Boosters_left (16 x 16).png" id="4_a5ggp"] [ext_resource type="Texture2D" uid="uid://bha3rynxwdueg" path="res://assets/Player ship/Boosters_right (16 x 16).png" id="5_txrj4"] [sub_resource type="AtlasTexture" id="AtlasTexture_0v0l2"] atlas = ExtResource("3_4r7rv") region = Rect2(0, 0, 16, 16) [sub_resource type="AtlasTexture" id="AtlasTexture_r8out"] atlas = ExtResource("3_4r7rv") region = Rect2(16, 0, 16, 16) [sub_resource type="AtlasTexture" id="AtlasTexture_vyuqh"] atlas = ExtResource("4_a5ggp") region = Rect2(0, 0, 16, 16) [sub_resource type="AtlasTexture" id="AtlasTexture_aeky0"] atlas = ExtResource("4_a5ggp") region = Rect2(16, 0, 16, 16) [sub_resource type="AtlasTexture" id="AtlasTexture_822yu"] atlas = ExtResource("5_txrj4") region = Rect2(0, 0, 16, 16) [sub_resource type="AtlasTexture" id="AtlasTexture_uauq2"] atlas = ExtResource("5_txrj4") region = Rect2(16, 0, 16, 16) [sub_resource type="SpriteFrames" id="SpriteFrames_dfu82"] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_0v0l2") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_r8out") }], "loop": true, "name": &"forward", "speed": 12.0 }, { "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_vyuqh") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_aeky0") }], "loop": true, "name": &"left", "speed": 12.0 }, { "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_822yu") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_uauq2") }], "loop": true, "name": &"right", "speed": 5.0 }] [sub_resource type="CircleShape2D" id="CircleShape2D_t7btk"] radius = 8.0 [node name="Player" type="Area2D"] script = ExtResource("1_s8ptw") bullet_scene = ExtResource("2_rlc4m") [node name="Ship" type="Sprite2D" parent="."] texture = ExtResource("1_jhnuv") hframes = 3 frame = 1 [node name="Boosters" type="AnimatedSprite2D" parent="Ship"] position = Vector2(0, 15) sprite_frames = SubResource("SpriteFrames_dfu82") animation = &"forward" autoplay = "forward" [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("CircleShape2D_t7btk") [node name="GunCooldown" type="Timer" parent="."] one_shot = true [connection signal="area_entered" from="." to="." method="_on_area_entered"] [connection signal="timeout" from="GunCooldown" to="." method="_on_gun_cooldown_timeout"]