space-ace/singletons/game_manager.gd

11 lines
304 B
GDScript

extends Node
var level_scene: PackedScene = preload("res://level/level.tscn")
var main_scene: PackedScene = preload("res://main/main.tscn")
func load_main_scene() -> void:
get_tree().change_scene_to_packed(main_scene)
func load_level_scene() -> void:
get_tree().change_scene_to_packed(level_scene)