feat: F5.3a the simulation rooms on server F
One room per project for everyone in it, held by a few worker_threads, each room with a replica of the document that Hocuspocus' direct connection keeps open: changes go in, what the room writes comes back. /sim?project=... signs in as /sync does and says refusals and partings as the socket's closing; only a write grant changes the room. The state names who started the simulation. After the last person the room stays 60 s, then stops, writes back and ends. Freezing stops a running simulation and refuses to start one, deleting ends the room without writing back, revoking lets the person go from the room too; a failed thread ends its rooms, stopping the service stops them all. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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// The messages between server F's main thread and a thread that holds
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// simulation rooms (plan §8.2: rooms in worker_threads, so that a large
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// network does not hold up the shared documents). A thread holds several
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// rooms, each with a replica of its project's document: the document's
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// updates go both ways, a person's messages go in, the room's come out,
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// each for one person (a room tells its people apart; the main thread
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// numbers them).
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import type { HostMessage } from '@mdg-filius/protocol';
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export type ToRoomThread =
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/** A room for a project, its document as it is now. */
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| { readonly type: 'open'; readonly room: string; readonly state: Uint8Array }
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| { readonly type: 'doc'; readonly room: string; readonly update: Uint8Array }
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/** A person in the room, by name. */
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| { readonly type: 'connect'; readonly room: string; readonly client: number; readonly name: string }
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| { readonly type: 'client'; readonly room: string; readonly client: number; readonly message: unknown }
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| { readonly type: 'disconnect'; readonly room: string; readonly client: number }
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/** The simulation stopped (what it left written back first); answered by `stopped`. */
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| { readonly type: 'stop'; readonly room: string }
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/** The room ended — stopped first with `writeBack`, else as it is (its project is gone); answered by `closed`. */
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| { readonly type: 'close'; readonly room: string; readonly writeBack: boolean };
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export type FromRoomThread =
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| { readonly type: 'doc'; readonly room: string; readonly update: Uint8Array }
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| { readonly type: 'host'; readonly room: string; readonly client: number; readonly message: HostMessage }
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| { readonly type: 'stopped'; readonly room: string }
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| { readonly type: 'closed'; readonly room: string };
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