diff --git a/Game/__pycache__/upgrades.cpython-313.pyc b/Game/__pycache__/upgrades.cpython-313.pyc index c9d7a13..053160e 100644 Binary files a/Game/__pycache__/upgrades.cpython-313.pyc and b/Game/__pycache__/upgrades.cpython-313.pyc differ diff --git a/Game/upgrade_menu.py b/Game/upgrade_menu.py index 15b9eb4..1731a0a 100644 --- a/Game/upgrade_menu.py +++ b/Game/upgrade_menu.py @@ -46,6 +46,8 @@ def homepage_upgrades(): elif answer == 3: lvl_up_multiplier() break + elif answer not in (1, 2, 3): + print('Bitte 1, 2 oder 3!') except ValueError: print('Nur Zahlen') diff --git a/Game/upgrades.py b/Game/upgrades.py index 78bc66a..5e56b6d 100644 --- a/Game/upgrades.py +++ b/Game/upgrades.py @@ -30,38 +30,3 @@ lvl_up() -#Alle Upgrades inklusive Werten und kosten von Level 1 bis 10 -coin_multiplier_lvl1 = coin_multiplier(0.5,0) -coin_multiplier_lvl2 = coin_multiplier(1,30) -coin_multiplier_lvl3 = coin_multiplier(4,70) -coin_multiplier_lvl4 = coin_multiplier(8,200) -coin_multiplier_lvl5 = coin_multiplier(12,400) -coin_multiplier_lvl6 = coin_multiplier(18,900) -coin_multiplier_lvl7 = coin_multiplier(30,1400) -coin_multiplier_lvl8 = coin_multiplier(50,2500) -coin_multiplier_lvl9 = coin_multiplier(75,4500) -coin_multiplier_lvl10 = coin_multiplier(100,10000) - - -flip_chance_lvl1 = flip_chance(5,0) -flip_chance_lvl2 = flip_chance(10,500) -flip_chance_lvl3 = flip_chance(18,1500) -flip_chance_lvl4 = flip_chance(25,4000) -flip_chance_lvl5 = flip_chance(35,10000) -flip_chance_lvl6 = flip_chance(50,20000) -flip_chance_lvl7 = flip_chance(60,20000) -flip_chance_lvl8 = flip_chance(75,25000) -flip_chance_lvl9 = flip_chance(80,50000) -flip_chance_lvl10 = flip_chance(95,100000) - - -lucky_coin_lvl1 = lucky_coin(0.1, 0) -lucky_coin_lvl2 = lucky_coin(0.5, 100) -lucky_coin_lvl3 = lucky_coin(1, 400) -lucky_coin_lvl4 = lucky_coin(1.25, 600) -lucky_coin_lvl5 = lucky_coin(2, 1000) -lucky_coin_lvl6 = lucky_coin(2.75, 1300) -lucky_coin_lvl7 = lucky_coin(5, 3000) -lucky_coin_lvl8 = lucky_coin(5.5, 4000) -lucky_coin_lvl9 = lucky_coin(6.5, 5000) -lucky_coin_lvl10 = lucky_coin(7.5, 10000) \ No newline at end of file diff --git a/Game/upgrades_test.py b/Game/upgrades_test.py deleted file mode 100644 index e8eb12b..0000000 --- a/Game/upgrades_test.py +++ /dev/null @@ -1,44 +0,0 @@ -from upgrades import coin_multiplier, lucky_coin, flip_chance - -base_lvl_coin_multiplier = coin_multiplier(0.5, 10) -base_lvl_flip_chance = flip_chance(10, 0) -base_lvl_lucky_coin = lucky_coin(0.5, 10) - -def lvl_up_multiplier(): - lvl_up = True - - if lvl_up == True: - base_lvl_coin_multiplier.cost *= 2.5 - base_lvl_coin_multiplier.multiplier *= 5 - print(base_lvl_coin_multiplier.cost) - -def lvl_up_flip_chance(): - lvl_up = True - - if lvl_up == True: - base_lvl_flip_chance.cost += 1 - base_lvl_flip_chance.cost *= 6 - base_lvl_flip_chance.chance *= 1.5 - print(f" FC Cost: {base_lvl_flip_chance.cost}") - print(f" FC Chance: {base_lvl_flip_chance.chance}") - -def lvl_up_lucky_coin(): - lvl_up = True - - if lvl_up == True: - base_lvl_lucky_coin.cost *= 3 - base_lvl_lucky_coin.chance *= 1.5 - print(f" LC Cost: {base_lvl_lucky_coin.cost}") - print(f" LC Chance: {base_lvl_lucky_coin.chance}") - -lvl_up_lucky_coin() -lvl_up_lucky_coin() -lvl_up_lucky_coin() -lvl_up_lucky_coin() -lvl_up_lucky_coin() -lvl_up_lucky_coin() - - - - -