Auswahl für Upgrades + Kaufsystem (mit Linus)
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14
Game/game.py
14
Game/game.py
@@ -3,29 +3,29 @@ import random
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propability = 40
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coins_per_head = 0.5
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coins = 5
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#wealth = 5000
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heads_amount = 1
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multiplier = 0.5
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def coin_flip(propability, coins, coins_per_head, heads_amount, multiplier):
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def coin_flip(propability, wealth, coins_per_head, heads_amount, multiplier):
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while True:
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result = random.randint(0, 100)
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if result in range(0,propability):
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print(f'Kopf ({heads_amount}x)')
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heads_amount += 1 #Anzahl an hintereinander geworfenen "Köpfen"
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if heads_amount >=3:
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heads_per_head += multiplier #Coin-Boost für mehrfaches werfen von Kopf hintereinander
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coins_per_head += multiplier #Coin-Boost für mehrfaches werfen von Kopf hintereinander
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else:
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coins_per_head = 0.5
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coins += coins_per_head
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wealth += coins_per_head
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print('')
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print(f'Du hast {coins} Coins (+ {coins_per_head})')
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print(f'Du hast {wealth} Coins (+ {coins_per_head})')
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input()
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elif result in range(propability,100):
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print('Zahl')
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coins_amount = 1
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heads_amount = 1
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input()
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coin_flip(propability, coins, coins_per_head, heads_amount, multiplier)
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coin_flip(propability, wealth, coins_per_head, heads_amount, multiplier)
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