The engine keeps Java's packet capture (capture.ts): per network card
every frame it sent (when it leaves on the cable) or received (also one
for another card), once, with time and number; switches log nothing;
frames the packet loss dropped are kept apart; the capture outlives a
stop and a new start, as in Java, until clearCapture. Per port instead
of per MAC, at most 10,000 frames a card.
expectSameCaptures compares each card's capture with Java's list of that
card in the ARP, WLAN, DNS, TCP, NAT, RIP and single-client DHCP runs.
It found that ScenarioNetwork ignored a switch's learning time (Java ran
300 s, the core the scenarios' 5 s); the oracle sets it now, and the TCP
and DHCP runs are recorded again. A core test found that a new start
numbers frames from 1 again and the capture took them as seen.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
WlanRun pings on the new network wlan-lan: over wireless cables, over a
plain cable, and to and from a notebook on the switch's SSID without a
cable. The engine matches Java without a change: it runs the links only.
Swift's wirelessAssociations, which join a host to its SSID's switch at
run time, are not taken. ScenarioNetwork sets wireless cables, wireless
cards and SSIDs; a corpus test pings over the wireless cables of
multicast_server.fls.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>