The engine keeps Java's packet capture (capture.ts): per network card
every frame it sent (when it leaves on the cable) or received (also one
for another card), once, with time and number; switches log nothing;
frames the packet loss dropped are kept apart; the capture outlives a
stop and a new start, as in Java, until clearCapture. Per port instead
of per MAC, at most 10,000 frames a card.
expectSameCaptures compares each card's capture with Java's list of that
card in the ARP, WLAN, DNS, TCP, NAT, RIP and single-client DHCP runs.
It found that ScenarioNetwork ignored a switch's learning time (Java ran
300 s, the core the scenarios' 5 s); the oracle sets it now, and the TCP
and DHCP runs are recorded again. A core test found that a new start
numbers frames from 1 again and the capture took them as seen.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
RipRun runs rip-chain's three routers in Java FILIUS, each router's random
set by reflection to the core's ripSeed, and writes the frames, every
change of each RIP table and the calls. converge: the tables fill, a ping
at 45 s. expire: R3 falls silent at 10 s; R2 marks its network 16 hops only
at its own next beacon, R1 passes it on at once, the ping gets ICMP 3/0.
Both match: per sending card the same messages at the same times, every
table through the same states. The first 5 s are compared by the state the
tables reach, since Java's routers start one after the other.
Measured on the JDK: Java's pause divides nextFloat() by 3 in float; the
core does too now (a millisecond off in one draw of about 10,000 before).
Scenarios name their RIP routers in the new field rip.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>