kleine Verbesserung (mit Linus)

This commit is contained in:
2025-12-15 15:30:24 +01:00
parent 12fb26a303
commit 622cf1dd45
4 changed files with 2 additions and 79 deletions

View File

@@ -46,6 +46,8 @@ def homepage_upgrades():
elif answer == 3: elif answer == 3:
lvl_up_multiplier() lvl_up_multiplier()
break break
elif answer not in (1, 2, 3):
print('Bitte 1, 2 oder 3!')
except ValueError: except ValueError:
print('Nur Zahlen') print('Nur Zahlen')

View File

@@ -30,38 +30,3 @@ lvl_up()
#Alle Upgrades inklusive Werten und kosten von Level 1 bis 10
coin_multiplier_lvl1 = coin_multiplier(0.5,0)
coin_multiplier_lvl2 = coin_multiplier(1,30)
coin_multiplier_lvl3 = coin_multiplier(4,70)
coin_multiplier_lvl4 = coin_multiplier(8,200)
coin_multiplier_lvl5 = coin_multiplier(12,400)
coin_multiplier_lvl6 = coin_multiplier(18,900)
coin_multiplier_lvl7 = coin_multiplier(30,1400)
coin_multiplier_lvl8 = coin_multiplier(50,2500)
coin_multiplier_lvl9 = coin_multiplier(75,4500)
coin_multiplier_lvl10 = coin_multiplier(100,10000)
flip_chance_lvl1 = flip_chance(5,0)
flip_chance_lvl2 = flip_chance(10,500)
flip_chance_lvl3 = flip_chance(18,1500)
flip_chance_lvl4 = flip_chance(25,4000)
flip_chance_lvl5 = flip_chance(35,10000)
flip_chance_lvl6 = flip_chance(50,20000)
flip_chance_lvl7 = flip_chance(60,20000)
flip_chance_lvl8 = flip_chance(75,25000)
flip_chance_lvl9 = flip_chance(80,50000)
flip_chance_lvl10 = flip_chance(95,100000)
lucky_coin_lvl1 = lucky_coin(0.1, 0)
lucky_coin_lvl2 = lucky_coin(0.5, 100)
lucky_coin_lvl3 = lucky_coin(1, 400)
lucky_coin_lvl4 = lucky_coin(1.25, 600)
lucky_coin_lvl5 = lucky_coin(2, 1000)
lucky_coin_lvl6 = lucky_coin(2.75, 1300)
lucky_coin_lvl7 = lucky_coin(5, 3000)
lucky_coin_lvl8 = lucky_coin(5.5, 4000)
lucky_coin_lvl9 = lucky_coin(6.5, 5000)
lucky_coin_lvl10 = lucky_coin(7.5, 10000)

View File

@@ -1,44 +0,0 @@
from upgrades import coin_multiplier, lucky_coin, flip_chance
base_lvl_coin_multiplier = coin_multiplier(0.5, 10)
base_lvl_flip_chance = flip_chance(10, 0)
base_lvl_lucky_coin = lucky_coin(0.5, 10)
def lvl_up_multiplier():
lvl_up = True
if lvl_up == True:
base_lvl_coin_multiplier.cost *= 2.5
base_lvl_coin_multiplier.multiplier *= 5
print(base_lvl_coin_multiplier.cost)
def lvl_up_flip_chance():
lvl_up = True
if lvl_up == True:
base_lvl_flip_chance.cost += 1
base_lvl_flip_chance.cost *= 6
base_lvl_flip_chance.chance *= 1.5
print(f" FC Cost: {base_lvl_flip_chance.cost}")
print(f" FC Chance: {base_lvl_flip_chance.chance}")
def lvl_up_lucky_coin():
lvl_up = True
if lvl_up == True:
base_lvl_lucky_coin.cost *= 3
base_lvl_lucky_coin.chance *= 1.5
print(f" LC Cost: {base_lvl_lucky_coin.cost}")
print(f" LC Chance: {base_lvl_lucky_coin.chance}")
lvl_up_lucky_coin()
lvl_up_lucky_coin()
lvl_up_lucky_coin()
lvl_up_lucky_coin()
lvl_up_lucky_coin()
lvl_up_lucky_coin()