Darstellungsoptimierung mit Linus
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@@ -57,8 +57,8 @@ def lvl_up_multiplier():
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if lvl_up == True:
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base_lvl_coin_multiplier.cost *= 2.5
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base_lvl_coin_multiplier.multiplier *= 5
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print(f' CM: {base_lvl_coin_multiplier.cost}')
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print(f' MM: {base_lvl_coin_multiplier.multiplier}')
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#print(f' CM: {base_lvl_coin_multiplier.cost}')
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print(f' Coin Multiplier liegt bei: {base_lvl_coin_multiplier.multiplier}')
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def lvl_up_flip_chance():
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lvl_up = True
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@@ -67,8 +67,8 @@ def lvl_up_flip_chance():
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base_lvl_flip_chance.cost += 1
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base_lvl_flip_chance.cost *= 6
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base_lvl_flip_chance.chance *= 1.5
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print(f" FC Cost: {base_lvl_flip_chance.cost}")
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print(f" FC Chance: {base_lvl_flip_chance.chance}")
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#print(f" FC Cost: {base_lvl_flip_chance.cost}")
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print(f" Flip Chance liegt bei: {base_lvl_flip_chance.chance}")
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def lvl_up_lucky_coin():
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lvl_up = True
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@@ -76,19 +76,19 @@ def lvl_up_lucky_coin():
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if lvl_up == True:
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base_lvl_lucky_coin.cost *= 3
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base_lvl_lucky_coin.chance *= 1.5
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print(f" LC Cost: {base_lvl_lucky_coin.cost}")
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print(f" LC Chance: {base_lvl_lucky_coin.chance}")
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#print(f" LC Cost: {base_lvl_lucky_coin.cost}")
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print(f" Lucky Coin Chance liegt bei: {base_lvl_lucky_coin.chance}")
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def homepage_upgrades(wealth):
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while True:
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answer = input(f' Flip Chance (Preis: {base_lvl_flip_chance.cost} Coins): [1]\n Lucky Coin: [2]\n Multiplier: [3]\n Zum Game: [4]')
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answer = input(f' Flip Chance (Preis: {base_lvl_flip_chance.cost} Coins): [1]\n Lucky Coin (Preis: {base_lvl_lucky_coin.cost} Coins): [2]\n Multiplier (Preis: {base_lvl_coin_multiplier.cost} Coins): [3]\n Zum Game: [4]')
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try:
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answer = int(answer)
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if answer == 1:
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if wealth >= base_lvl_flip_chance.cost:
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lvl_up_flip_chance()
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wealth -= base_lvl_flip_chance.cost
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print(f'Erfolgreich geupgradet. Du hast {wealth} Coins')
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print(f' Erfolgreich geupgradet. Du hast noch {wealth} Coins')
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break
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else:
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print('Du bist zu arm')
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@@ -97,7 +97,7 @@ def homepage_upgrades(wealth):
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if wealth >= base_lvl_lucky_coin.cost:
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lvl_up_lucky_coin()
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wealth -= base_lvl_lucky_coin.cost
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print(f'Erfolgreich geupgradet. Du hast {wealth} Coins')
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print(f' Erfolgreich geupgradet. Du hast noch {wealth} Coins')
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break
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else:
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print('Du bist zu arm')
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@@ -106,15 +106,13 @@ def homepage_upgrades(wealth):
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if wealth >= base_lvl_coin_multiplier.cost:
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lvl_up_multiplier()
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wealth -= base_lvl_coin_multiplier.cost
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print(f'Erfolgreich geupgradet. Du hast {wealth} Coins')
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print(f' Erfolgreich geupgradet. Du hast noch {wealth} Coins')
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break
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else:
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print('Du bist zu arm')
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elif answer == 4:
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coin_flip(propability, wealth, coins_per_head, heads_amount, multiplier)
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elif answer not in (1, 2, 3, 4):
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print('Bitte 1, 2, 3 oder 4!')
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